Skip to content

timer

NullTimer

Bases: Timer

A Timer class which does not actually accumulate timings.

Meant to be used in place of an optional timer.

enabled property

Indicates whether the timer is currently enabled.

hits property

Accumulated hit counts for each operation name.

times property

Accumulated timings for each operation name.

clock(name)

Context manager to produce timings of operations.

Parameters:

Name Type Description Default
name str

The name of the operation being timed.

required
Example

The context manager times operations that happen within its context. The following would time a time.sleep operation::

>>> import time
>>> from ndsl.performance.timer import Timer
>>> timer = Timer()
>>> with timer.clock("sleep"):
...     time.sleep(1)
...
>>> timer.times
{'sleep': 1.0032463260000029}

disable()

Disable the Timer.

enable()

Enable the Timer.

reset()

Remove all accumulated timings.

start(name)

Start timing a given named operation.

stop(name)

Stop timing a given named operation, add the time elapsed to accumulated timing and increase the hit count.

Timer

Class to accumulate timings for named operations.

enabled property

Indicates whether the timer is currently enabled.

hits property

Accumulated hit counts for each operation name.

times property

Accumulated timings for each operation name.

clock(name)

Context manager to produce timings of operations.

Parameters:

Name Type Description Default
name str

The name of the operation being timed.

required
Example

The context manager times operations that happen within its context. The following would time a time.sleep operation::

>>> import time
>>> from ndsl.performance.timer import Timer
>>> timer = Timer()
>>> with timer.clock("sleep"):
...     time.sleep(1)
...
>>> timer.times
{'sleep': 1.0032463260000029}

disable()

Disable the Timer.

enable()

Enable the Timer.

reset()

Remove all accumulated timings.

start(name)

Start timing a given named operation.

stop(name)

Stop timing a given named operation, add the time elapsed to accumulated timing and increase the hit count.